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sk2k
Joined: 04 May 2006 Posts: 78
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Posted: Wed May 24, 2006 4:36 pm Post subject: Poly-by-Poly |
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Hi,
maybe i'm blind but i miss a fast function to create a object polygon-by-polygon. I saw that in Silo and Hexagon. First you create a polygon then you can attach/draw the next polygon. When you begin to draw the next poly you can snap the first point onto any of the points of the previous poly. So you are very fast with creating new polygons.
I hope you can understand my English.
MfG
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craouette Site Admin
Joined: 26 Apr 2004 Posts: 652 Location: luxembourg
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Posted: Wed May 24, 2006 6:20 pm Post subject: |
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something like the stick tool, but without the stick functionnality ? |
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sk2k
Joined: 04 May 2006 Posts: 78
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craouette Site Admin
Joined: 26 Apr 2004 Posts: 652 Location: luxembourg
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Posted: Thu Jun 01, 2006 7:38 am Post subject: |
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The uvCamera is very nice, produce very small video files.
The change for the resource file (one for config, one for language, one for shortkeys, one for tips, one for help generation) is done. I need to work a little bit more on the rendering part before releasing a new beta.
For the poly tool, ok, I will add it soon. |
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sk2k
Joined: 04 May 2006 Posts: 78
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Posted: Thu Jun 01, 2006 3:06 pm Post subject: |
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Quote: | The change for the resource file (one for config, one for language, one for shortkeys, one for tips, one for help generation) is done. I need to work a little bit more on the rendering part before releasing a new beta. |
That sounds good. I can wait a little more.
Quote: | For the poly tool, ok, I will add it soon. |
Really? You are my hero.
MfG
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craouette Site Admin
Joined: 26 Apr 2004 Posts: 652 Location: luxembourg
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Posted: Mon Jun 12, 2006 10:31 pm Post subject: |
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so, like this:
free hand face tool video
The command are the same than the stick tool:
Left Click to add and/or select a new vertex.
Press Enter when more than 3 vertices are selected to create a face.
Shift drag a vertex to move it .
Right click on a vertex to unselect all selected vertices and select only the pointed one. Right click outside a vertex for the popup menu.
The vertex toolbox is active only when a mesh is selected. So a mesh should be created first. It can be a box, moved away, then deleted after the first hand drawn face has been added or as in the video, a 2D close curve can be created, then converted to face, and used as the first face.
craouette |
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sk2k
Joined: 04 May 2006 Posts: 78
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Posted: Tue Jun 13, 2006 8:18 am Post subject: |
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Hey, that's great. Now i can't wait for the new beta. HURRY UP! Just kidding.
MfG
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